logo: ../Data/small_logo_istripper.png
splash: ../Data/logo_istripper.png
minVersion: 1.2.0.80

clip {
id: Girl01
allow: glass
deny: behindtable, pole, cage, top
}

//////////////////////////////////////////////////////////////

texture {
id: Background
source: Background.png
}

texture {
id: mask
source: mask.png
}

texture {
id: color
source: color.png
}

texture {
id: color1
source: color1.png
}

texture {
id: Vignette
source: Vignette.png
}

texture {
id: mirror
source: mirror.png
}


//////////////////////////////////////////////////////////////

camera {
type: 3D
angle: 44
pos: 0, -775, 1400
target: 0, -775, 0

animate: 15, PingPong, InOutSine, pos, 0, 0, 0

//////////////////////////////////////////////////////////////
		
sprite {
pos: 0, 30, -550
hotspot: 0.5, 1.0
source: Background
material: false
blend: true
}

clipSprite {
pos: 650, 100, 0
rot: 0, 0, 0
scale: 0.7, 1
source: Girl01
standingHeight: 1300
sittingHeight: 550
material: true
}

sprite {
pos: 0, 30, -550
hotspot: 0.5, 1.0
source: color1
material: false
blend: true
opacity: 0.4
}

sprite {
pos: 0, 30, -550
hotspot: 0.5, 1.0
source: mirror
material: false
blend: true
}

clipSprite {
pos: -200, 700, 0
rot: 0, 180, 0
source: Girl01
standingHeight: 2500
sittingHeight: 550
material: true
}

sprite {
pos: 0, 30, -550
hotspot: 0.5, 1.0
source: color
material: false
blend: true
opacity: 0.2
}

sprite {
pos: 0, 30, -550
hotspot: 0.5, 1.0
source: mask
material: false
blend: true
}

sprite {
pos: 0, -120, 0
hotspot: 0.5, 1.0
source: Vignette
scale: 0.75, 0.77
opacity: 0.8
material: false
blend: true
}

clipNameSprite {
scale: 1.2, 1.2
pos: 0, -250, 0
hotspot: 0.5, 1
source: Girl01
}


//////////////////////////////////////////////////////////////

light {
pos: 0, -850, 100
ambient: 1, 1, 1
}

//////////////////////////////////////////////////////////////

