logo: ../Data/small_logo_istripper.png
splash: ../Data/logo_istripper.png
minVersion: 1.2.0.80

clip {
id: Girl01
deny: behindtable, fronttable, table, inout, cage, top, glass
}

texture {
id: Background1
source: Background1.png
}

texture {
id: mask2
source: mask2.png
}

texture {
id: mirror2
source: mirror2.png
}

texture {
id: Vignette
source: Vignette.png
}

camera {
type: 3D
angle: 44
pos: 0, -720, 1290
target: 0, -720, 0

animate: 30, PingPong, InOutSine, pos, 0, 0, 0

		
sprite {
pos: 0, 20, -550
hotspot: 0.5, 1.0
source: Background1
material: false
blend: true
}

clipSprite {
pos: -450, -220, -600
rot: 0, 180, 0
source: Girl01
standingHeight: 800
sittingHeight: 500
material: true
color: 0, 0, 0
}

sprite {
pos: 0, 20, -550
hotspot: 0.5, 1.0
source: mirror2
material: false
blend: true
}

clipSprite {
pos: -100, -225, 0
rot: 88, 0, 180
scale: 1, 0.5
source: Girl01
standingHeight: 750
sittingHeight: 500
material: true
color: 0, 0, 0
opacity: 0.5
}

clipSprite {
pos: -100, -225, 0
rot: 0, 180, 0
source: Girl01
standingHeight: 750
sittingHeight: 500
material: true
color: 0.8, 0.77, 0.8
}

sprite {
pos: 0, 20, -550
hotspot: 0.5, 1.0
source: mask2
material: false
blend: true
}

clipNameSprite {
scale: 1, 1
pos: -550, -400, 1
hotspot: 0.5, 1
source: Girl01
color: 1, 0, 0.5
}

sprite {
pos: 0, -90, 0
hotspot: 0.5, 1.0
source: Vignette
scale: 0.7, 0.9
opacity: 0.9
material: false
blend: true
}

light {
pos: 0, -850, 100
ambient: 1, 1, 1
}

