//////////////////////////////////////////////////////////////

// Filter: table, behindtable, fronttable, pole, inout, cage, top, accessories

clip {
id: Girl01
deny: table, glass, behindtable, fronttable, cage, top, table
}

clip {
id: Girl02
allow: table
deny: behindtable, pole, inout, cage, top
}

//////////////////////////////////////////////////////////////

texture {
id: Background1
source: Background1.png
}

texture {
id: Vignette
source: Vignette.png
}


//////////////////////////////////////////////////////////////

camera {
type: 3D
angle: 45
pos: 0, -775, 1400
target: 0, -775, 0
animate: 20, PingPong, InOutSine, pos, 0, 0, -500
animate: 20, PingPong, InOutSine, target, 0, 40, -500
animate: 20, PingPong, InOutSine, target, 0, -40, -500


//////////////////////////////////////////////////////////////



sprite {
pos: 0, 60, -550
hotspot: 0.5, 1.0
ambient: 0.0, 0.0, 0.0
source: Background1
material: true
blend: false
}

clipSprite {
pos: 0, -685, 0
rot: 100, 0, 180
scale: 1, 0.5
source: Girl02
standingHeight: 400
sittingHeight: 220
resolution: 1
material: true
color: 0, 0, 0
opacity: 0.5
}

clipSprite {
pos: -350, -270, 0
rot: 90, 0, 180
scale: 1, 0.5
source: Girl01
standingHeight: 900
sittingHeight: 515
resolution: 1
material: true
color: 0, 0, 0
opacity: 0.5
}

clipSprite {
pos: 0, -685, 0
rot: 0, 180, 0
source: Girl02
standingHeight: 400
sittingHeight: 220
resolution: 1
material: true
color: 0.8, 0.8, 0.8
}

clipSprite {
pos: -350, -270, 0
rot: 0, 180, 0
source: Girl01
standingHeight: 900
sittingHeight: 515
resolution: 1
material: true
}


sprite {
pos: 0, -90, 0
hotspot: 0.5, 1.0
source: Vignette
scale: 0.9, 0.9
opacity: 0.9
material: false
blend: true
}

//////////////////////////////////////////////////////////////

light {
pos: 0, -850, 100
ambient: 1, 1, 1
color: 0, 0, 0
}

//////////////////////////////////////////////////////////////

