logo: ../Data/small_logo_istripper.png
splash: ../Data/logo_istripper.png
minVersion: 1.2.0.80

clip {
id: Girl01
deny: behindtable, table, fronttable, glass, top
}

clip {
id: Girl02
deny: behindtable, table, fronttable, glass, top
}

texture {
id: Background
source: Background.png
}

texture {
id: Vignette
source: Vignette.png
}

texture {
id: mask
source: mask.png
}

texture {
id: back
source: back.png
}

texture {
id: door
source: door.png
}

framebuffer {
id: Girl01B
source: Girl01
shader: blur_more.fsh
}

framebuffer {
id: Girl02B
source: Girl02
shader: blur_more.fsh
}

camera {
type: 3D
angle: 44
pos: 0, -775, 1300
target: 0, -775, 0

animate: 15, PingPong, InOutSine, pos, 0, 0, 0


sprite {
pos: 0, 50, -553
hotspot: 0.5, 1.0
source: Background
material: true
blend: false

clipSprite {
pos: -1300, -150, 0
rot: 0, 0, 0
source: Girl01
standingHeight: 1200
sittingHeight: 700
material: true
opacity: 0.2
}

clipSprite {
pos: 1300, -150, 0
rot: 0, 0, 0
source: Girl01
standingHeight: 1200
sittingHeight: 700
material: true
opacity: 0.2
}

sprite {
pos: 0, 0, 0
hotspot: 0.5, 1.0
source: mask
material: false
blend: true
}

clipNameSprite {
scale: 1.5, 1.5
pos: 0, -600, 0
hotspot: 0.5, 1
source: Girl02
}

clipSprite {
pos: 300, -500, 0
rot: 88, 0, 180
scale: 1, 0.5
source: Girl02B
standingHeight: 700
sittingHeight: 700
material: true
opacity: 0.4
color: 0, 0, 0
}

clipSprite {
pos: 300, -500, 0
rot: 0, 180, 0
source: Girl02
standingHeight: 700
sittingHeight: 700
material: true
color: 0.8, 0.8, 0.8
}

clipSprite {
pos: 300, -500, 0
rot: 180, 180, 0
scale: 1, 0.6
source: Girl02
standingHeight: 700
sittingHeight: 700
material: true
opacity: 0.2
color: 0.8,0.8,0.8
}

sprite {
pos: 0, 0, 0
hotspot: 0.5, 1.0
source: back
material: false
blend: true
}

clipSprite {
pos: 10, -150, 0
rot: 88, 0, 180
scale: 1, 0.5
source: Girl01B
standingHeight: 1200
sittingHeight: 700
material: true
opacity: 0.4
color: 0, 0, 0
}

clipNameSprite {
scale: 2.2, 2.2
pos: 0, -1000, 0
hotspot: 0.5, 1
source: Girl01
color: 0.9, 0.04, 0.8
}

clipSprite {
pos: 10, -150, 0
rot: 0, 180, 0
source: Girl01
standingHeight: 1200
sittingHeight: 700
material: true
}

clipSprite {
pos: 10, -150, 0
rot: 180, 180, 0
source: Girl01
standingHeight: 1200
sittingHeight: 700
material: true
opacity: 0.4
color: 0.8,0.8,0.8
}

sprite {
pos: 0, 0, 0
hotspot: 0.5, 1.0
source: door
material: false
blend: true
}

sprite {
pos: 0, 0, 0
hotspot: 0.5, 1.0
source: Vignette
scale: 1, 1
opacity: 0.7
material: false
blend: true
}

light {
pos: 0, -850, 100
ambient: 1, 1, 1
}

}

