logo: ../Data/small_logo_istripper.png
splash: ../Data/logo_istripper.png
text: text.txt
minVersion: 1.2.0.80

clip {
id: girl1
deny: table, cage, glass, fronttable, behindtable, top, inout
}

clip {
id: girl2
deny: table, cage, glass, fronttable, behindtable, top, inout
}

clip {
id: girl3
deny: table, cage, glass, fronttable, behindtable, top, inout
}

texture {
id: city
source: city.png
}

texture {
id: filter
source: filter.png
}

texture {
id: mask
source: mask.png
}

camera {
type: 2D
pos: 800, 200
size: 1920, 1080

animate: 10, PingPong, InOutSine, pos, 450, 350
animate: 30, PingPong, InOutSine, pos, 450, 0


sprite {
size: 2440, 1350
source: city
material: false
blend: true
}

clipSprite {
pos: 0, 650, 0
rot: 0, 180, 0
standingHeight: 850
source: girl3
material: true
color: 0, 0, 0
opacity: 0.15
}

clipSprite {
pos: -300, 650, 0
rot: 0, 180, 0
standingHeight: 820
source: girl2
material: true
color: 0, 0, 0
opacity: 0.12
}

clipSprite {
pos: 230, 670, 0
rot: 0, 180, 0
standingHeight: 840
source: girl1
material: true
color: 0, 0, 0
opacity: 0.12
}

sprite {
size: 2440, 1350
source: mask
material: true
blend: true
}

clipSprite {
pos: 0, 900, 0
standingHeight: 1200
source: girl3
material: true
color: 0.25, 0.25, 0.25
scale: -1, 1, 1
resolution: 250
}

clipSprite {
pos: -520, 950, 0
standingHeight: 1300
source: girl2
material: true
color: 0.25, 0.25, 0.25
scale: -1, 1, 1
resolution: 250
}

clipSprite {
pos: 450, 1000, 0
standingHeight: 1380
source: girl1
material: true
color: 0.25, 0.25, 0.25
scale: -1, 1, 1
resolution: 250
}

sprite {
size: 2700, 1760
source: filter
blend: true
opacity: 0.5
}

clipNameSprite {
scale: 0.8, 0.8
pos: 0, 200, 0
hotspot: 0.5, 1
source: girl3
}

clipNameSprite {
scale: 1, 1
pos: -600, 300, 0
hotspot: 0.5, 1
source: girl2
}

clipNameSprite {
scale: 1.2, 1.2
pos: 600, 300, 0
hotspot: 0.5, 1
source: girl1
}

light {
pos : -800, -500, 15
color : 30, 30, 30
}

light {
pos : 800, -500, 15
color : 30, 30, 30
}

light {
pos : 0, -560, 15
color : 30, 30, 30
}

light {
pos : 0, 500, 15
color : 0, 0, 0
}

