logo: ../Data/small_logo_istripper.png
splash: ../Data/logo_istripper.png
minVersion: 1.2.0.80

clip {
id: Girl01
deny: table, behindtable, fronttable, cage, top, pole, glass
}

clip {
id: Girl02
deny: table, behindtable, fronttable, cage, top, pole, glass
}

clip {
id: Girl03
deny: table, behindtable, fronttable, cage, top, pole, glass
}

texture {
id: Club
source: Club.png
}

texture {
id: mask
source: mask.png
}

texture {
id: Flare2
source: Flare2.png
}

texture {
id: Vignette
source: Vignette.png
}

texture {
id: mirror1
source: mirror1.png
}

framebuffer {
id: Girl01B
source: Girl01
shader: blur_more.fsh
}

framebuffer {
id: Girl02B
source: Girl02
shader: blur_more.fsh
}

framebuffer {
id: Girl03B
source: Girl03
shader: blur_more.fsh
}


camera {
type: 3D
angle: 44
pos: 0, -800, 1950
target: 0, -800, 0 
ambient: 0, 0, 0

animate: 20, PingPong, InOutSine, pos, 0, 0, -200


sprite {
pos: 0, 200, 0
hotspot: 0.5, 1.0
source: Club
material: true
blend: false
}

clipSprite {
pos: 600, -150, -3600
rot: 0, 180, 0
source: Girl03B
standingHeight: 920
sittingHeight: 550
color: 0.1,0.1,0.1
material: true
}

clipSprite {
pos: -600, -150, -3600
rot: 0, 180, 0
source: Girl02B
standingHeight: 920
sittingHeight: 550
color: 0.1,0.1,0.1
material: true
}

clipSprite {
pos: 0, -50, -4500
rot: 0, 180, 0
source: Girl01B
standingHeight: 1000
sittingHeight: 550
color: 0.1,0.1,0.1
material: true
}

sprite {
pos: 0, 200, 0
hotspot: 0.5, 1.0
source: mirror1
material: true
blend: true
}

clipSprite {
pos: 560, -300, 0
rot: 180, 180, 0
source: Girl03
standingHeight: 920
sittingHeight: 550
color: 0.3, 0.1, 0.5
material: true
}

clipSprite {
pos: -560, -300, 0
rot: 180, 180, 0
source: Girl02
standingHeight: 920
sittingHeight: 550
color: 0.3, 0.1, 0.5
material: true
}

clipSprite {
pos: 0, -150, 0
rot: 180, 180, 0
source: Girl01
standingHeight: 1150
sittingHeight: 550
color: 0.3, 0.1, 0.5
material: true
}

sprite {
pos: 0, 200, 0
hotspot: 0.5, 1.0
source: Club
material: true
blend: true
opacity: 0.0
}

sprite {
pos: 0, 200, 0
hotspot: 0.5, 1.0
source: mask
material: true
blend: true
}

sprite {
pos: 0, -350, 500
hotspot: 0.5, 1.0
source: Flare2
scale: 2, 2
material: false
blend: true
opacity : 0.7
color: 0, 0, 1
animate: 0.4, PingPong, linear, opacity, -1
}

sprite {
pos: -800, -200, 500
hotspot: 0.5, 1.0
source: Flare2
rotation: 180, 0, 0
scale: 2, 2
material: false
blend: true
opacity : 0.8
color: 1, 0, 0
animate: 0.35, PingPong, linear, opacity, -1
}

sprite {
pos: 800, -200, 500
hotspot: 0.5, 1.0
source: Flare2
rotation: 180, 0, 0
scale: 2, 2
material: false
blend: true
opacity : 0.8
color: 1, 0, 0
animate: 0.3, PingPong, linear, opacity, -1
}

clipSprite {
pos: 560, -300, 0
rot: 0, 180, 0
source: Girl03
standingHeight: 920
sittingHeight: 550
color: 0.9, 0.5, 1
material: true
}

clipSprite {
pos: -560, -300, 0
rot: 0, 180, 0
source: Girl02
standingHeight: 920
sittingHeight: 550
color: 0.9, 0.5, 1
material: true
}

clipSprite {
pos: 0, -150, 0
rot: 0, 180, 0
source: Girl01
standingHeight: 1150
sittingHeight: 550
color: 0.9, 0.53, 1
material: true
}

sprite {
pos: 0, 0, 0
hotspot: 0.5, 1.0
scale: 1.1, 1.1
source: Vignette
opacity: 0.3
material: true
blend: true
}

clipNameSprite {
scale: 1, 1
pos: -560, -400, 1
hotspot: 0.5, 1
source: Girl02
}

clipNameSprite {
scale: 1, 1
pos: 560, -400, 1
hotspot: 0.5, 1
source: Girl03
}

clipNameSprite {
scale: 1.3, 1.3
pos: 0, -300, 1
hotspot: 0.5, 1
source: Girl01
}

light {
pos: 0, -850, 100
ambient: 1, 0.95, 0.90
}

