logo: ../Data/small_logo_istripper.png
splash: ../Data/logo_istripper.png
text: text.txt
minVersion: 1.2.0.80

clip {
id: Girl01
allow: pole
deny: behindtable, cage, top
}

texture {
id: pole
source: pole.png
}

texture {
id: mask
source: mask.png
}

texture {
id: blue
source: blue.png
}

texture {
id: filter
source: filter.png
}

camera {
type: 3D
angle: 43
pos: 0, -775, 1400
target: 0, -775, 0


sprite {
pos: 0, 170, -550
hotspot: 0.5, 1.0
source: pole
material: true
blend: true
}

clipSprite {
pos: -670, -560, 0
rot: 0, -7, 0
source: Girl01
standingHeight: 525
sittingHeight: 550
material: true
color: 0.06, 0.06, 0.06
}

sprite {
pos: 0, 170, -550
hotspot: 0.5, 1.0
source: blue
opacity: 0.3
material: true
blend: true
}

sprite {
pos: 0, 170, -550
hotspot: 0.5, 1.0
source: mask
material: true
blend: true
}

clipSprite {
pos: 126, -397, 0
rot: 180, 183, 0
source: Girl01
standingHeight: 760
sittingHeight: 550
material: true
}

sprite {
pos: 0, 170, -550
hotspot: 0.5, 1.0
source: mask
opacity: 0.8
material: true
blend: true
}

clipSprite {
pos: 126, -400, 0
rot: 95, -3, 180
scale: 1, 0.5
source: Girl01
standingHeight: 760
sittingHeight: 220
material: true
color: 0, 0, 0
opacity: 0.3
}

clipSprite {
pos: 128, -400, 0
rot: 0, 180, 0
source: Girl01
standingHeight: 760
sittingHeight: 550
color: 0.8, 0.8, 0.8
material: true
}

sprite {
pos: 0, -0, -420
hotspot: 0.5, 1.0
source: filter
scale: 1, 1
opacity: 0.9
material: false
blend: true
}

clipNameSprite {
scale: 1, 1
pos: -150, -400, 1
hotspot: 0.5, 1
source: Girl01
}


light {
pos: 0, -850, 100
ambient: 1, 1, 1
}


