logo: ../Data/small_logo_istripper.png
splash: ../Data/logo_istripper.png
text: text.txt
minVersion: 1.2.0.80

clip {
id: Girl01
allow: glass
deny: behindtable, pole, inout, cage, top
}

texture {
id: Background
source: Background2.png
}

texture {
id: mask
source: mask2.png
}

texture {
id: color
source: color2.png
}

texture {
id: Vignette
source: Vignette.png
}


camera {
type: 3D
angle: 44
pos: 0, -775, 1400
target: 0, -775, 0

		
sprite {
pos: 0, 0, -550
hotspot: 0.5, 1.0
source: Background
material: false
blend: true
}

clipSprite {
pos: 0, -270, 0
rot: 79, 0, 180
scale: 1, 0.5
source: Girl01
standingHeight: 800
sittingHeight: 550
material: true
color: 0, 0, 0
opacity: 0.3
}

clipSprite {
pos: 0, -270, 0
rot: 0, 180, 0
source: Girl01
standingHeight: 800
sittingHeight: 550
material: true
color: 0.9, 0.9, 0.9
}

sprite {
pos: 0, -50, -550
hotspot: 0.5, 1.0
source: color
material: false
blend: true
opacity: 0.13
}

clipSprite {
pos: 0, -270, 0
rot: 180, 180, 0
scale: 1, 0.7
source: Girl01
standingHeight: 800
sittingHeight: 550
material: true
color: 0.5, 0.5, 0.5
opacity: 0.4
}

sprite {
pos: 0, 0, -550
hotspot: 0.5, 1.0
source: mask
material: false
blend: true
}

sprite {
pos: 0, -90, 0
hotspot: 0.5, 1.0
source: Vignette
scale: 0.8, 0.8
opacity: 0.7
material: false
blend: true
}

clipNameSprite {
scale: 1, 1
pos: 500, -300, 1
hotspot: 0.5, 1
source: Girl01
}

light {
pos: 0, -850, 100
ambient: 1, 1, 1
}


