logo: ../Data/small_logo_istripper.png
splash: ../Data/logo_istripper.png
text: text.txt
minVersion: 1.2.0.80

clip {
id: Girl01
allow: table, fronttable
deny: behindtable, pole, inout, cage, top
}

//////////////////////////////////////////////////////////////

texture {
id: Background
source: Background.png
}

texture {
id: mask
source: mask.png
}

texture {
id: bubble
source: bubble.png
}

texture {
id: Vignette
source: Vignette.png
}

//////////////////////////////////////////////////////////////

camera {
type: 3D
angle: 44
pos: 0, -775, 1390
target: 0, -775, 0

//////////////////////////////////////////////////////////////
		
sprite {
pos: 0, 220, -550
hotspot: 0.5, 1.0
source: Background
material: false
blend: true
}

clipSprite {
pos: 1000, -430, -500
rot: 0, 180, 0
source: Girl01
standingHeight: 950
sittingHeight: 500
material: true
color: 0, 0, 0
}

sprite {
pos: 0, 220, -550
hotspot: 0.5, 1.0
source: mask
material: false
blend: true
}

clipSprite {
pos: 0, -300, 0
rot: 80, 180, 0
scale: 1, 0.5
source: Girl01
standingHeight: 950
sittingHeight: 820
material: true
color: 0, 0, 0
opacity: 0.4
}

clipSprite {
pos: 0, -300, 0
rot: 0, 180, 0
source: Girl01
standingHeight: 950
sittingHeight: 820
material: true
color: 0.45, 0.5, 0.4
}

clipNameSprite {
scale: 1, 1
pos: 600, -800, 0
hotspot: 0.5, 1
source: Girl01
}

sprite {
pos: 0, 140, -550
hotspot: 0.5, 1.0
source: bubble
material: false
blend: true
opacity: 0.6
}

sprite {
pos: 0, -90, 0
hotspot: 0.5, 1.0
source: Vignette
scale: 0.73, 0.8
opacity: 0.4
material: false
blend: true
}

//////////////////////////////////////////////////////////////

light {
pos: 0, -850, 100
ambient: 1, 1, 1
}

//////////////////////////////////////////////////////////////

