clip {
	id: Clip
	deny: swing, cage, top, behindtable, fronttable, table, accessories, inout, pole
}

texture {
	id: background
	source: army.jpg
}

texture {
	id: foreground
	source: army.png
}

camera {
	type: 2D
	pos: -90, 0
	size: 800, 450
	animate: 10,PingPong, InOutQuad, pos, 200, 0

	sprite {
		pos: 340, 150
		hotspot: 0.5, 0.5
		size: 1415, 605
		source: background
		blend: false
	}
	
//-------------------------------//		
	clipSprite {
		pos: 200, 325
		standingHeight: 150
		source: Clip
		material: true
	}
	clipSprite {
		pos: 305, 322
		standingHeight: 150
		source: Clip
		material: true
	}
	clipSprite {
		pos: 410, 319
		standingHeight: 150
		source: Clip
		material: true
	}
	clipSprite {
		pos: 520, 316
		standingHeight: 150
		source: Clip
		material: true
	}
//-------------------------------//	
		clipSprite {
		pos: 125, 375
		standingHeight: 175
		source: Clip
		material: true
	}
			clipSprite {
		pos: 245, 371
		standingHeight: 175
		source: Clip
		material: true
	}
			clipSprite {
		pos: 365, 366
		standingHeight: 175
		source: Clip
		material: true
	}
			clipSprite {
		pos: 495, 362
		standingHeight: 175
		source: Clip
		material: true
	}
			clipSprite {
		pos: 625, 358
		standingHeight: 175
		source: Clip
		material: true
	}
//-------------------------------//	
	
	sprite {
		pos: 340, 150
		hotspot: 0.5, 0.5
		size: 1415, 605
		source: foreground
	}

	light {	
		//pos: 0, -850, 100
		ambient: 0.9, 0.9, 0.9
		color: -0.2, -0.2, -0.2
	}
}
