clip {
	id: Clip
	deny: cage, accessories, inout, top, table, pole
}

texture {
	id: background
	source: army.jpg
}

texture {
	id: foreground
	source: army.png
}

texture {
	id: mist
	source: mist.png
}

texture {
	id: mountains
	source: mountains.png
}

camera {
	type: 2D
	pos: 1296, 726
	size: 2160, 1215
	animate: 20, PingPong, InOutQuad, pos, 300, 0
	animate: 0.1, PingPong, InElastic, pos, 0, 3
	animate: 0.5, PingPong, InBounce, pos, 0, 4

	sprite {
		pos: -200, 175
		size: 4410, 1837
		source: background
		blend: false
	}

	clipSprite {
		pos: -300, -155
		standingHeight: 550
		source: Clip
		material: true
	}

		sprite {
		pos: -200, 175
		size: 4410, 1837
		source: mountains
		blend: true
	}
	
		sprite {
		pos: -200, 175
		size: 4410, 1837
		source: mist
		blend: true
	}
	
	
	light {	
		//pos: 0, -850, 100
		ambient: 0.9, 0.9, 0.9
		color: -0.2, -0.2, -0.2
	}
}
