clip {
	id: Clip
	allow: swing, top
}

texture {
	id: background
	source: sea_swing.jpg
}

camera {
	type: 2D
	pos: 852, 740
	size: 1704, 962

	
	node {
		animate: 1, pingpong, inoutquad, pos,  0, -275
		animate: 2, pingpong, inoutquad, scale, 1.0, 1.0
		
	node {
		animate: 2, pingpong, inoutquad, pos, 0, 250
		
	
	sprite {
		size: 3456, 2304
		source: background
		blend: false
	}
	
	clipSprite {
		pos: 0, -750
		standingHeight: 800
		source: Clip
		material: true
	}


	light {
		ambient: 1.0, 1.0, 1.0
	}
}