clip {
	id: Clip
	allow: swing, top
}

clip {
	id: Clip2
	allow: swing, top
}

texture {
	id: background
	source: sea_swing.jpg
}

camera {
	type: 2D
	pos: 1200, 1000
	size: 2215, 1251

	
	node {
		animate: 1.5, pingpong, inoutquad, pos,  0, -500
		animate: 3, pingpong, inoutquad, scale, 0.65, 0.65
		
	node {
		animate: 3, pingpong, inoutquad, pos, 0, 300
		
	
	sprite {
		size: 3456, 2304
		source: background
		blend: false
	}
	
	clipSprite {
		pos: -350, -850
		standingHeight: 800
		source: Clip
		material: true
	}
	
	clipSprite {
		pos: 200, -850
		standingHeight: 800
		source: Clip2
		material: true
	}
	
	clipSprite {
		pos: -350, -850
		standingHeight: 800
		source: Clip
		rot: 0, 180, 180
		material: true
	}
	
	clipSprite {
		pos: 200, -850
		standingHeight: 800
		source: Clip2
		rot: 0, 180, 180
		material: true
	}


	light {
		ambient: 1.0, 1.0, 1.0
	}
}