clip {
	id: Girl1
	deny:  top, table, glass, pole, accessories, cage
}

framebuffer {
	id: Girl1B
	source: Girl1
	shader: blur_more.fsh
}

//-------------------------------------------------

texture {
	id: background
	source: classroom.jpg
}

texture {
	id: mask1
	source: classroom_mask_back.png
}

texture {
	id: mask2
	source: classroom_mask_front.png
}

texture {
	id: shad2
	source: classroom_s2.png
}

//-------------------------------------------------

camera {
	type: 2D
	pos: 1583, 880
	size: 3166, 1780
	animate: 35, forward, InOutQuint, scale, 2.8, 2.8
	animate: 35, forward, InOutQuint, pos, 0, 450

//-------------------------------------------------

	sprite {
		size: 3166, 2110
		source: background
		blend: true
	}
	
	clipSprite {
		pos: 50, 285
		standingHeight: 550
		source: Girl1B
		scale: -1, 1, 1
		opacity: 0.65
		color: 0.0, 0.0, 0.0
		material: true
	}
	
	clipSprite {
		pos: 0, 275
		standingHeight: 550
		scale: -1, 1, 1
		source: Girl1
		material: true
	}


	sprite {
		size: 3166, 2110
		source: mask1
	}

//-------------------------------------------------
	
	clipNameSprite {
		scale: 0.8, 0.8
		pos: 0, -445
		source: Girl1
		animate: 35, forward, InOutQuint, pos, -18, 470
		animate: 35, forward, InOutQuint, scale, -0.5, -0.5, -0.5
	}

	light {
		ambient: 0.75, 0.75, 0.75
	}
}