clip {
	id: Clip
	deny: inout
	allow: glass
}

clip {
	id: Clip2
	deny: inout
	allow: glass
}

//-------------------------------------------------

texture {
	id: background
	source: bglass1.jpg
}

texture {
	id: mask
	source: bglass1.png
}

texture {
	id: platform
	source: platform1.png
}

texture {
	id: platformask
	source: platform1_mask.png
}

texture {
	id: cable
	source: cable.png
}

//-------------------------------------------------

camera {
	type: 2D
	pos: 1500, 700
	size: 3000, 1688
	animate: 20, forward, InOutQuint, scale, 0.3, 0.3
	animate: 20, forward, InOutQuint, pos, -300, 0
	
//-------------------------------------------------
	
	sprite {
		size: 3000, 2000
		source: background
		blend: false
	}

	sprite {
		size: 9, 2160
		pos: -785, 70
		source: cable
		animate: 13, single, InOutCubic, pos, 0, -1200
		blend: true
	}
	
	sprite {
		size: 9, 2160
		pos: 1210, 70
		source: cable
		animate: 13, single, InOutCubic, pos, 0, -1200
		blend: true
	}

	sprite {
		size: 2263, 885
		pos: 200, 1500
		source: platform
		animate: 13, single, InOutCubic, pos, 0, -1200
		blend: true
	}

	clipSprite {
		pos: -200, 1670
		standingHeight: 700
		rot: 0, 180, 0
		source: Clip
		animate: 13, single, InOutCubic, pos, 0, -1200
		material: true
	}
	
	clipSprite {
		pos: 750, 1670
		standingHeight: 700
		rot: 0, 180, 0
		source: Clip2
		animate: 13, single, InOutCubic, pos, 0, -1200
		material: true
	}

	sprite {
		size: 2263, 885
		pos: 200, 1500
		source: platformask
		animate: 13, single, InOutCubic, pos, 0, -1200
		blend: true
	}

	sprite {
		size: 3000, 2000
		source: mask
		blend: true
	}

//-------------------------------------------------

	clipNameSprite {
		scale: 0.75, 0.75
		pos: -200, 575
		source: Clip
	}

	clipNameSprite {
		scale: 0.75, 0.75
		pos: 750, 575
		source: Clip2
	}

	light {
		ambient: 0.67, 0.84, 0.95
	}
}