clip {
	id: Clip
	deny: swing, cage, top, accessories, behindtable, pole, behindtable, fronttable
}

texture {
	id: house1
	source: house1.jpg
}

texture {
	id: house1front
	source: house1front.png
}

texture {
	id: glass
	source: house_glass.png
}

camera {
	type: 2D
	pos: -10, 0
	size: 800, 450
	
	
	sprite {
		pos: 100, 175
		hotspot: 0.5, 0.5
		size: 1500, 1000
		source: house1
		blend: false
		animate: 10,PingPong, InOutQuad, pos, 30, 5
	}

	clipSprite {
		pos: 530, 340
		standingHeight: 220
		source: Clip
		opacity: 1.0
		material: true
		animate: 10,PingPong, InOutQuad, pos, 30, 5
	}
	
	sprite {
		pos: 100, 175
		hotspot: 0.5, 0.5
		size: 1500, 1000
		source: house1front
		animate: 10,PingPong, InOutQuad, pos, 30, 5
	}
	
	sprite {
		pos: 100, 175
		hotspot: 0.5, 0.5
		size: 1500, 1000
		source: glass
		opacity: 0.8
		blend: true
		animate: 10,PingPong, InOutQuad, pos, 30, 5
	}

	
	light {
		pos: 0, 500, 300
		ambient: 1.0, 0.85, 0.2
		color: 0.5, 0.4, 0.1
	}
}